From 814e6c47ed0df39cdfb973c70861a0eac7eb5fec Mon Sep 17 00:00:00 2001
From: Christophe Geuzaine <cgeuzaine@ulg.ac.be>
Date: Thu, 17 Aug 2006 20:21:06 +0000
Subject: [PATCH] set light on for mesh by default

---
 Common/DefaultOptions.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Common/DefaultOptions.h b/Common/DefaultOptions.h
index 1295a736b1..1741fb1837 100644
--- a/Common/DefaultOptions.h
+++ b/Common/DefaultOptions.h
@@ -898,7 +898,7 @@ StringXNumber MeshOptions_Number[] = {
 
   { F|O, "LabelType" , opt_mesh_label_type , 0. , 
     "Type of element label (0=element number, 1=elementary entity number, 2=physical entity number, 3=partition number, 4=coordinates)" },
-  { F|O, "Light" , opt_mesh_light , 0. , 
+  { F|O, "Light" , opt_mesh_light , 1. , 
     "Enable lighting for the mesh" },
   { F|O, "LightLines" , opt_mesh_light_lines , 1. , 
     "Enable lighting for mesh lines (element edges)" },
-- 
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