diff --git a/benchmarks/misc/low_memory_animation.geo b/benchmarks/misc/low_memory_animation.geo index 639e2df97c98d768fed1f191a6946c7e5d5f322c..85273a73b66b503f15a6a831262c6d8c79a10c11 100644 --- a/benchmarks/misc/low_memory_animation.geo +++ b/benchmarks/misc/low_memory_animation.geo @@ -13,21 +13,21 @@ View.ColorTable = {Red,Green,Blue}; // Let's load the views one by one: -For i In {0:1000} // we have 1001 views +For i In {1:4} - If (!i) + If (i==1) // we force the bounding box to be the one of the first view: - MergeWithBoundingBox "view0.pos"; + MergeWithBoundingBox "../../tutorial/view1.pos"; EndIf - If (i) + If (i>1) // we merge the other views using the same bounding box as the // first one: - Merge Sprintf("view%g.pos",i); + Merge Sprintf("../../tutorial/view%g.pos",i); EndIf Draw; - Print Sprintf("out%g.jpeg",i); + Print Sprintf("out%g.gif",i); // and we delete the view: Delete View[0];