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Commit 714b5a65 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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pp

parent 2c0be814
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......@@ -177,6 +177,8 @@ static void drawVerticesPerElement(drawContext *ctx, GEntity *e,
MElement *ele = elements[i];
for(int j = 0; j < ele->getNumVertices(); j++){
MVertex *v = ele->getVertex(j);
// FIXME isElementVisible() can be slow: we should also use a
// vertex array for drawing vertices...
if(isElementVisible(ele) && v->getVisibility()){
if(CTX::instance()->mesh.points) {
if(v->getPolynomialOrder() > 1)
......
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