From 6e6671743b381a0c0618a4f7f7251053a0065297 Mon Sep 17 00:00:00 2001 From: Christophe Geuzaine <cgeuzaine@ulg.ac.be> Date: Tue, 13 Apr 2004 21:05:00 +0000 Subject: [PATCH] arrow stuff is fixed --- TODO | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-) diff --git a/TODO b/TODO index b6202f9e0b..d6c76548fb 100644 --- a/TODO +++ b/TODO @@ -1,15 +1,9 @@ -$Id: TODO,v 1.40 2004-04-06 19:21:08 geuzaine Exp $ +$Id: TODO,v 1.41 2004-04-13 21:05:00 geuzaine Exp $ generalize Plugin(Triangulate) to vector and tensor points ******************************************************************** -lighting of the new 3D arrows seems to behave in a weird way for -"negative" vectors on Linux (as if the cone surface has an interior -normal) - -******************************************************************** - add some code to make the node/element list ordered+dense (with no gaps)? this seems to be one common problem users have with our mesh format... @@ -34,7 +28,7 @@ ordering". ******************************************************************** -find a better way to dsicplay the time/timestep in the scale... +find a better way to display the time/timestep in the scale... ******************************************************************** @@ -94,7 +88,7 @@ etc. Include Tetgen (the same way we did it with Triangle--the license is the same). -Include the 3D frontal algo from netgen? (it's LGPL now) +Include the 3D frontal algo from Netgen? (it's LGPL now...) ******************************************************************** -- GitLab