From 6e6671743b381a0c0618a4f7f7251053a0065297 Mon Sep 17 00:00:00 2001
From: Christophe Geuzaine <cgeuzaine@ulg.ac.be>
Date: Tue, 13 Apr 2004 21:05:00 +0000
Subject: [PATCH] arrow stuff is fixed

---
 TODO | 12 +++---------
 1 file changed, 3 insertions(+), 9 deletions(-)

diff --git a/TODO b/TODO
index b6202f9e0b..d6c76548fb 100644
--- a/TODO
+++ b/TODO
@@ -1,15 +1,9 @@
-$Id: TODO,v 1.40 2004-04-06 19:21:08 geuzaine Exp $
+$Id: TODO,v 1.41 2004-04-13 21:05:00 geuzaine Exp $
 
 generalize Plugin(Triangulate) to vector and tensor points
 
 ********************************************************************
 
-lighting of the new 3D arrows seems to behave in a weird way for
-"negative" vectors on Linux (as if the cone surface has an interior
-normal)
-
-********************************************************************
-
 add some code to make the node/element list ordered+dense (with no
 gaps)? this seems to be one common problem users have with our mesh
 format...
@@ -34,7 +28,7 @@ ordering".
 
 ********************************************************************
 
-find a better way to dsicplay the time/timestep in the scale...
+find a better way to display the time/timestep in the scale...
 
 ********************************************************************
 
@@ -94,7 +88,7 @@ etc.
 Include Tetgen (the same way we did it with Triangle--the license is
 the same).
 
-Include the 3D frontal algo from netgen? (it's LGPL now)
+Include the 3D frontal algo from Netgen? (it's LGPL now...)
 
 ********************************************************************
 
-- 
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