high order lines, triangles and quads up to order 10
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- Common/GmshDefines.h 25 additions, 0 deletionsCommon/GmshDefines.h
- Geo/GFaceCompound.cpp 5 additions, 2 deletionsGeo/GFaceCompound.cpp
- Geo/GModelIO_Mesh.cpp 34 additions, 8 deletionsGeo/GModelIO_Mesh.cpp
- Geo/MElement.cpp 35 additions, 0 deletionsGeo/MElement.cpp
- Geo/MLine.cpp 5 additions, 0 deletionsGeo/MLine.cpp
- Geo/MLine.h 5 additions, 0 deletionsGeo/MLine.h
- Geo/MQuadrangle.cpp 10 additions, 0 deletionsGeo/MQuadrangle.cpp
- Geo/MQuadrangle.h 5 additions, 0 deletionsGeo/MQuadrangle.h
- Geo/MTriangle.cpp 11 additions, 1 deletionGeo/MTriangle.cpp
- Geo/MTriangle.h 16 additions, 1 deletionGeo/MTriangle.h
- Mesh/HighOrder.cpp 1 addition, 1 deletionMesh/HighOrder.cpp
- Mesh/meshGEdge.cpp 4 additions, 6 deletionsMesh/meshGEdge.cpp
- Mesh/meshGFace.cpp 1 addition, 1 deletionMesh/meshGFace.cpp
- Mesh/qualityMeasures.cpp 2 additions, 2 deletionsMesh/qualityMeasures.cpp
- Numeric/polynomialBasis.cpp 154 additions, 1 deletionNumeric/polynomialBasis.cpp
- Numeric/polynomialBasis.h 93 additions, 42 deletionsNumeric/polynomialBasis.h
- Solver/dofManager.h 1 addition, 0 deletionsSolver/dofManager.h
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