From 59088012162909965345734d07f4b2cdc739a177 Mon Sep 17 00:00:00 2001 From: Christophe Geuzaine <cgeuzaine@ulg.ac.be> Date: Tue, 25 Sep 2001 08:23:52 +0000 Subject: [PATCH] *** empty log message *** --- demos/.gmsh-options | 24 ++++++++++++++++-------- 1 file changed, 16 insertions(+), 8 deletions(-) diff --git a/demos/.gmsh-options b/demos/.gmsh-options index 285e249a0d..ccf8652f10 100644 --- a/demos/.gmsh-options +++ b/demos/.gmsh-options @@ -67,10 +67,14 @@ Geometry.Points = 1; // Display geometry points? Geometry.Lines = 1; // Display geometry curves? Geometry.Surfaces = 0; // Display geometry surfaces? Geometry.Volumes = 0; // Display geometry volumes? (not implemented yet) -Geometry.PointsNumbers = 1; // Display points numbers? -Geometry.LinesNumbers = 1; // Display curve numbers? +Geometry.PointsNumbers = 0; // Display points numbers? +Geometry.LinesNumbers = 0; // Display curve numbers? Geometry.SurfacesNumbers = 0; // Display surface numbers? Geometry.VolumesNumbers = 0; // Display volume numbers? (not implemented yet) +Geometry.PointSize = 3; // Display size of points (in pixels) +Geometry.PointSelectSize = 5; // Display size of selected points (in pixels) +Geometry.LineWidth = 1; // Display width of lines (in pixels) +Geometry.LineSelectWidth = 2; // Display width of selected lines (in pixels) Geometry.Aspect = 0; // Not used Geometry.Highlight = 0; // Not used Geometry.OldCircle = 0; // Use old circle description (compatibility option for old Gmsh geometries) @@ -112,10 +116,12 @@ Mesh.PointsNumbers = 0; // Display mesh vertices numbers? Mesh.LinesNumbers = 0; // Display mesh line numbers? Mesh.SurfacesNumbers = 0; // Display mesh surface numbers? Mesh.VolumesNumbers = 0; // Display mesh elements numbers? +Mesh.PointSize = 2; // Display size of points (in pixels) +Mesh.LineWidth = 1; // Display width of lines (in pixels) Mesh.Aspect = 0; // Mesh apsect (0=wireframe, 1=hidden lines, 2=solid) Mesh.Format = 1; // Mesh output format (1=MSH, 2=UNV) Mesh.Smoothing = 0; // Number of smoothing steps applied to the final mesh -Mesh.Algorithm = 1; // 2D mesh algorithm (1=isotropic, 2=anisotropic) +Mesh.Algorithm = 3; // 2D mesh algorithm (1=isotropic, 2=anisotropic, 3=triangle) Mesh.PointInsertion = 1; // Point insertion method for isotropic 2D algorithm (1=center of circ. circle, 2=voronoi, 3=cog) Mesh.SpeedMax = 0; // Disable dubious point insertion tests Mesh.MinimumCirclePoints = 7; // Minimum number of points used to mesh a circle @@ -159,6 +165,8 @@ PostProcessing.Scales = 1; // Show value scales PostProcessing.Link = 0; // Link post-processing views (0=none, 1,2=changes in visible/all, 3,4=everything in visible/all) PostProcessing.Smoothing = 0; // Apply (non-reversible) smoothing to post-processing view when merged PostProcessing.AnimationDelay = 0.25; // Delay (in seconds) between to animation frames +PostProcessing.PointSize = 2; // Display size of points (in pixels) +PostProcessing.LineWidth = 1; // Display width of lines (in pixels) // // View options // @@ -171,6 +179,7 @@ View.NbIso = 15; // Number of intervals View.Boundary = 0; // Draw the N-b dimensional boundary of the simplex (N=dimension, b=option value) View.Light = 0; // Enable light sources? View.SmoothNormals = 0; // Smooth the normals? +View.AngleSmoothNormals = 15; // Threshold angle below which we do not smooth the normals View.ShowElement = 0; // Show element boundaries? View.ShowTime = 1; // Show time value (or time step) if NbTimeStep > 1? View.ShowScale = 1; // Show value scale? @@ -255,16 +264,15 @@ View.ColorTable = { // // Print options // -Print.Font = "Courier"; // Font used for postscript printing +Print.EpsFont = "Courier"; // Font used for postscript printing Print.Format = 10; // Print format Print.EpsQuality = 2; // Postscript quality (1=simple sort, 2=recursive sort) Print.EpsBackground = 0; // Save image background in postscript output +Print.EpsFontSize = 12; // Font size used for postscript printing +Print.EpsPointSizeFactor = 1; // Size factor for points in postscript output +Print.EpsLineWidthFactor = 1; // Width factor for lines in postscript output Print.JpegQuality = 85; // JPEG quality (between 1 and 100) Print.GifDither = 0; // Apply dithering to GIF output Print.GifSort = 1; // Sort the colormap in GIF output Print.GifInterlace = 0; // Interlace GIF output Print.GifTransparent = 0; // Output transparent GIF image -Print.FontSize = 12; // Font size used for postscript printing -Print.GeometryLineWidth = 8; // Width factor for geometry lines in postscript output (10 looks nice for geometry+mesh display) -Print.MeshLineWidth = 1; // Width factor for mesh lines in postscript output (1 looks nice for geometry+mesh display) -Print.PostProcessingLineWidth = 2; // Width factor for post-processing lines in postscript output -- GitLab