diff --git a/Common/CommandLine.cpp b/Common/CommandLine.cpp
index 94c2e7dc51150cc07241376d683d077da1925050..5ed48894a4ff159427985f4d7f28cd738569cbe7 100644
--- a/Common/CommandLine.cpp
+++ b/Common/CommandLine.cpp
@@ -561,7 +561,7 @@ void GetOptions(int argc, char *argv[])
 #endif
           // convert mesh to latest binary format
           if(GModel::current()->getMeshStatus() > 0){
-            CTX::instance()->mesh.mshFileVersion = 2.0;
+            CTX::instance()->mesh.mshFileVersion = 3.0;
             CTX::instance()->mesh.binary = 1;
             CreateOutputFile(fileName, FORMAT_MSH);
           }
diff --git a/Fltk/optionWindow.cpp b/Fltk/optionWindow.cpp
index 407c36049b40b93356c9def06d1e4690aa9f7a69..0b2efc055e6abf1ddb5b7b6dd20e0f76d2f707e2 100644
--- a/Fltk/optionWindow.cpp
+++ b/Fltk/optionWindow.cpp
@@ -2124,17 +2124,17 @@ optionWindow::optionWindow(int deltaFontSize)
         {"MeshAdapt", 0, 0, 0},
         {"Delaunay", 0, 0, 0},
         {"Frontal", 0, 0, 0},
-        {"Delaunay for quads", 0, 0, 0},
-        {"Packing Of Parallelograms", 0, 0, 0},
+        {"Delaunay for quads (experimental)", 0, 0, 0},
+        {"Packing of parallelograms (experimental)", 0, 0, 0},
         {0}
       };
       static Fl_Menu_Item menu_3d_algo[] = {
         {"Delaunay", 0, 0, 0},
         {"Frontal", 0, 0, 0},
-        {"Frontal Delaunay", 0, 0, 0},
-        {"Frontal Hex", 0, 0, 0},
-        {"MMG3D", 0, 0, 0},
-		{"R-tree", 0, 0, 0},
+        {"Frontal Delaunay (experimental)", 0, 0, 0},
+        {"Frontal Hex (experimental)", 0, 0, 0},
+        {"MMG3D (experimental)", 0, 0, 0},
+        {"R-tree (experimental)", 0, 0, 0},
         {0}
       };
       static Fl_Menu_Item menu_recombination_algo[] = {
@@ -2294,7 +2294,7 @@ optionWindow::optionWindow(int deltaFontSize)
 
 
       mesh.value[27] = new Fl_Value_Input
-        (L + 2 * WB, 2 * WB + 9 * BH, IW/2, BH, "LLoyd Smoothing steps (experimental)");
+        (L + 2 * WB, 2 * WB + 9 * BH, IW/2, BH, "LLoyd smoothing steps (experimental)");
       mesh.value[27]->minimum(0);
       mesh.value[27]->maximum(100);
       mesh.value[27]->step(1);