From 53498ac61b126c91e5960ed36bd2d885740c4749 Mon Sep 17 00:00:00 2001 From: Christophe Geuzaine <cgeuzaine@ulg.ac.be> Date: Sat, 13 May 2006 22:02:46 +0000 Subject: [PATCH] set node renum=0 by default (weird side effects on some meshes: need to take closer look) --- Common/DefaultOptions.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Common/DefaultOptions.h b/Common/DefaultOptions.h index 5df329b9dc..680b457965 100644 --- a/Common/DefaultOptions.h +++ b/Common/DefaultOptions.h @@ -969,7 +969,7 @@ StringXNumber MeshOptions_Number[] = { "Random factor used in 2D and 3D meshing algorithm (test other values when the algorithm fails)" }, { F|O, "RecombineAlgo" , opt_mesh_recombine_algo , 1 , "Recombine algorithm (1=mixed triangles-quadrangles, 2=all quadrangles)" }, - { F|O, "RenumberNodes" , opt_mesh_renumber_nodes_continuous , 1. , + { F|O, "RenumberNodes" , opt_mesh_renumber_nodes_continuous , 0. , "Renumber nodes to remove holes in the numbering sequence" }, { F, "SaveAll" , opt_mesh_save_all , 0. , -- GitLab