From 4db28a7d17d11d9335b7c736b5b24dcb97c8dc18 Mon Sep 17 00:00:00 2001
From: Christophe Geuzaine <cgeuzaine@ulg.ac.be>
Date: Wed, 19 Oct 2005 15:45:10 +0000
Subject: [PATCH] add fixme for extract volume in 2D (orientation of quads)

---
 Plugin/Levelset.cpp | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/Plugin/Levelset.cpp b/Plugin/Levelset.cpp
index 8fb7900579..3478a6c19f 100644
--- a/Plugin/Levelset.cpp
+++ b/Plugin/Levelset.cpp
@@ -1,4 +1,4 @@
-// $Id: Levelset.cpp,v 1.26 2005-03-25 12:13:23 remacle Exp $
+// $Id: Levelset.cpp,v 1.27 2005-10-19 15:45:10 geuzaine Exp $
 //
 // Copyright (C) 1997-2005 C. Geuzaine, J.-F. Remacle
 //
@@ -374,8 +374,10 @@ int GMSH_LevelsetPlugin::zeroLevelset(int timeStep,
     }
   }
 
-  // if we compute isovolumes, add the nodes on the chosen side
+  // if we compute isovolumes, add the nodes on the chosen side 
   if(_extractVolume){
+    // FIXME: when cutting 2D views, the elts we get can have the wrong
+    // orientation
     int nbCut = np;
     for(int k = 0; k < nbNod; k++){
       if((_extractVolume < 0. && levels[k] < 0.0) ||
-- 
GitLab