diff --git a/Fltk/fieldWindow.cpp b/Fltk/fieldWindow.cpp index 12500f1c78eec3b7e503cd6eea7b51194bf9da88..e00f8b766baa81e8a28c7dfd56fe0b8d4a76f171 100644 --- a/Fltk/fieldWindow.cpp +++ b/Fltk/fieldWindow.cpp @@ -250,7 +250,7 @@ void fieldWindow::saveFieldOptions() if(istream >> a){ if(a != ',') Msg::Error("Unexpected character \'%c\' while parsing option " - "'%s' of field \'%s\'", a, it->first.c_str(), f->id); + "'%s' of field \'%d\'", a, it->first.c_str(), f->id); sstream << ", "; } } diff --git a/doc/VERSIONS.txt b/doc/VERSIONS.txt index 7c740b286bc807f6396c663ccb68960f9b05f0c0..73e61115e1b0bf76607bd2e5692b2703060093ea 100644 --- a/doc/VERSIONS.txt +++ b/doc/VERSIONS.txt @@ -1,4 +1,6 @@ -$Id: VERSIONS.txt,v 1.33 2009-01-23 07:56:41 geuzaine Exp $ +$Id: VERSIONS.txt,v 1.34 2009-01-26 12:31:51 geuzaine Exp $ + +2.3.1 (?): new per-window visibility. 2.3.0 (Jan 23, 2009): major graphics and GUI code refactoring; new full-quad/hexa subdivision algorithm (removed Mesh.RecombineAlgo); diff --git a/doc/texinfo/gmsh.texi b/doc/texinfo/gmsh.texi index f03453c09e50f7a13b9af58f2d0c0b3b7dc46a21..5acfdc6718f14b09fbcf40c7da6f00d6b6a500ac 100644 --- a/doc/texinfo/gmsh.texi +++ b/doc/texinfo/gmsh.texi @@ -2489,14 +2489,15 @@ zero (e.g., @code{Solver.ClientServer0 = 0}). This doesn't require any modification to be made to the solver. If you want the solver to interact with Gmsh (for error messages, option -definitions, post-processing, etc.), you need to link your solver with the -@file{GmshClient.c} file and add the appropriate function calls inside your -program. You can then proceed as in the previous case, but this time you -should set the client-server option to 1 (e.g., @code{Solver.ClientServer0 = -1}), so that Gmsh and the solver can communicate through a Unix socket. See -@ref{Solver example}, for an example of how to interface a C++ -solver. Bindings for solvers written in other languages (C, Perl and Python) -are available in the source distribution. +definitions, post-processing, etc.), you need to include +@file{GmshSocket.h} in your code and add the appropriate function calls +inside your program. You can then proceed as in the previous case, but +this time you should set the client-server option to 1 (e.g., +@code{Solver.ClientServer0 = 1}), so that Gmsh and the solver can +communicate through a Unix socket. See @ref{Solver example}, for an +example of how to interface a C++ solver. Bindings for solvers written +in other languages (C, Perl and Python) are available in the source +distribution. @menu * Solver options::