From 4337c9432437abd4f01fbe48c864aeab03362b6b Mon Sep 17 00:00:00 2001 From: Laurent Van Migroet <l.vanmiegroet@ulg.ac.be> Date: Tue, 8 Jun 2010 20:20:44 +0000 Subject: [PATCH] removed getMeshVertices as cache should be used instead --- Geo/GModel.cpp | 15 --------------- Geo/GModel.h | 3 --- 2 files changed, 18 deletions(-) diff --git a/Geo/GModel.cpp b/Geo/GModel.cpp index 475ca38bea..bc96d1eab2 100644 --- a/Geo/GModel.cpp +++ b/Geo/GModel.cpp @@ -642,21 +642,6 @@ int GModel::getNumMeshVertices() return n; } -void GModel::getMeshVertices(std::vector<MVertex *> &meshVertices) -{ - meshVertices.resize(getNumMeshVertices()); - std::vector<GEntity*> entities; - getEntities(entities); - int n = -1; - for(unsigned int i = 0; i < entities.size(); i++) - { - GEntity *entity=entities[i]; - unsigned msh_size=entity->mesh_vertices.size(); - for(unsigned j=0;j<msh_size;++j) - meshVertices[++n]=entity->mesh_vertices[j]; - } -} - int GModel::getNumMeshElements() { std::vector<GEntity*> entities; diff --git a/Geo/GModel.h b/Geo/GModel.h index 89e324776c..d1e7983934 100644 --- a/Geo/GModel.h +++ b/Geo/GModel.h @@ -311,9 +311,6 @@ class GModel // return the total number of vertices in the mesh int getNumMeshVertices(); - // return all the mesh vertices - void getMeshVertices(std::vector<MVertex *> &meshVertices); - // access a mesh vertex by tag, using the vertex cache MVertex *getMeshVertexByTag(int n); -- GitLab