From 3cba81462b3c9c1a63eab467fc016a76e01a8f7c Mon Sep 17 00:00:00 2001
From: Christophe Geuzaine <cgeuzaine@ulg.ac.be>
Date: Fri, 11 Oct 2002 07:23:57 +0000
Subject: [PATCH] *** empty log message ***

---
 doc/VERSIONS     |  6 +-----
 doc/VERSIONS.tmp |  3 +++
 tutorial/t8.geo  | 21 ++++++++++++---------
 3 files changed, 16 insertions(+), 14 deletions(-)
 create mode 100644 doc/VERSIONS.tmp

diff --git a/doc/VERSIONS b/doc/VERSIONS
index 10cba9bf2c..dbe580bdc5 100644
--- a/doc/VERSIONS
+++ b/doc/VERSIONS
@@ -1,8 +1,4 @@
-$Date: 2002-10-11 07:22:55 $
-
-New in 1.36: Enhance view duplication (one can now use "Duplicata
-View[num]" in the input file); small bug fixes ("Print" format in
-parser, etc.);
+$Date: 2002-10-11 07:23:56 $
 
 New in 1.35: Graphical user interface upgraded to FLTK 1.1 (tooltips,
 new file chooser with multiple selection, full keyboard navigation,
diff --git a/doc/VERSIONS.tmp b/doc/VERSIONS.tmp
new file mode 100644
index 0000000000..c31ba16679
--- /dev/null
+++ b/doc/VERSIONS.tmp
@@ -0,0 +1,3 @@
+New in 1.36: Enhance view duplication (one can now use "Duplicata
+View[num]" in the input file); small bug fixes ("Print" format in
+parser, etc.);
diff --git a/tutorial/t8.geo b/tutorial/t8.geo
index c696f1c965..0c5e74481e 100644
--- a/tutorial/t8.geo
+++ b/tutorial/t8.geo
@@ -129,12 +129,15 @@ EndFor
 
 // Here is the list of available scripting commands:
 //  
-//  Merge string;       (to merge a file)
-//  Draw;               (to draw the scene)
-//  Save string;        (to save the mesh)
-//  Print string;       (to print the graphic window)
-//  Sleep expr;         (to sleep during expr seconds)
-//  Delete View[int];   (to free the view int)
-//  Delete Meshes;      (to free all meshes)
-//  Duplicata View[int];(to duplicate the view int)
-//  System string;      (to execute a system call)
+//  Merge string;                (to merge a file)
+//  MergeWithBoundingBox string; (to merge a file and force the recalculation
+//                                of the scene's bounding box)
+//  Draw;                        (to redraw the scene)
+//  Save string;                 (to save the mesh)
+//  Print string;                (to print the graphic window in the format
+//                                defined in Print.Format)
+//  Sleep expr;                  (to sleep during expr seconds)
+//  Delete View[int];            (to free the view int)
+//  Delete Meshes;               (to free all meshes)
+//  Duplicata View[int];         (to duplicate the view int)
+//  System string;               (to execute a system call)
-- 
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