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Commit 3bf89794 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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double precision of middle cross drawing
parent d84aa90f
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// $Id: Geom.cpp,v 1.75 2004-12-21 03:13:02 geuzaine Exp $
// $Id: Geom.cpp,v 1.76 2004-12-21 04:51:37 geuzaine Exp $
//
// Copyright (C) 1997-2004 C. Geuzaine, J.-F. Remacle
//
......@@ -350,12 +350,9 @@ void Draw_Triangulated_Surface(Surface * s)
void Draw_Plane_Surface(Surface * s)
{
int i, j, k;
Curve *c;
double minx = 0., miny = 0., maxx = 0., maxy = 0., t, n[3];
Vertex P1, P2, P3, V[4], vv, vv1, vv2;
char Num[100];
const int numPoints = 100;
Vertex V[4], vv, vv1, vv2;
double n[3];
if(s->thePolyRep) {
Draw_Triangulated_Surface(s);
......@@ -366,27 +363,26 @@ void Draw_Plane_Surface(Surface * s)
CTX.threads_lock = 1;
List_T *points = List_Create(10, 10, sizeof(Vertex *));
for(i = 0; i < List_Nbr(s->Generatrices); i++) {
for(int i = 0; i < List_Nbr(s->Generatrices); i++) {
List_Read(s->Generatrices, i, &c);
for(j = 0; j < List_Nbr(c->Control_Points); j++) {
for(int j = 0; j < List_Nbr(c->Control_Points); j++) {
List_Add(points, List_Pointer(c->Control_Points, j));
}
}
MeanPlane(points, s);
List_Delete(points);
k = 0;
for(i = 0; i < List_Nbr(s->Generatrices); i++) {
// compute (rough) bounding box of surface
double minx = 0., miny = 0., maxx = 0., maxy = 0.;
for(int i = 0; i < List_Nbr(s->Generatrices); i++) {
List_Read(s->Generatrices, i, &c);
P1 = InterpolateCurve(c, 0.0, 0);
P2 = InterpolateCurve(c, 0.5, 0);
P3 = InterpolateCurve(c, 1.0, 0);
Vertex P1 = InterpolateCurve(c, 0.0, 0);
Vertex P2 = InterpolateCurve(c, 0.5, 0);
Vertex P3 = InterpolateCurve(c, 1.0, 0);
Projette(&P1, s->plan);
Projette(&P2, s->plan);
Projette(&P3, s->plan);
if(!k) {
k = 1;
if(!i) {
minx = maxx = P1.Pos.X;
miny = maxy = P1.Pos.Y;
}
......@@ -405,7 +401,7 @@ void Draw_Plane_Surface(Surface * s)
V[3].Pos.X = minx;
V[3].Pos.Y = maxy;
for(i = 0; i < 4; i++) {
for(int i = 0; i < 4; i++) {
V[i].Pos.Z = 0.0;
putZ(&V[i], s);
}
......@@ -415,41 +411,28 @@ void Draw_Plane_Surface(Surface * s)
n[2] = s->plan[2][2];
norme(n);
k = 0;
for(i = 0; i < numPoints; i++) {
t = (double)i / (double)(numPoints-1);
vv.Pos.X = t * 0.5 * (V[0].Pos.X + V[1].Pos.X) + (1. - t) *
0.5 * (V[2].Pos.X + V[3].Pos.X);
vv.Pos.Y = t * 0.5 * (V[0].Pos.Y + V[1].Pos.Y) + (1. - t) *
0.5 * (V[2].Pos.Y + V[3].Pos.Y);
vv.Pos.Z = t * 0.5 * (V[0].Pos.Z + V[1].Pos.Z) + (1. - t) *
0.5 * (V[2].Pos.Z + V[3].Pos.Z);
if(isPointOnPlanarSurface(s, vv.Pos.X, vv.Pos.Y, vv.Pos.Z, n)) {
if(!k) {
List_Add(s->Orientations, &vv);
k = 1;
}
// compute which parts of the "middle cross" lie inside the surface
const int numPoints = 200;
for(int cross = 0; cross < 2; cross++) {
int k = 0;
for(int i = 0; i < numPoints; i++) {
double t = (double)i / (double)(numPoints-1);
if(!cross){
vv.Pos.X = t * 0.5 * (V[0].Pos.X + V[1].Pos.X) +
(1. - t) * 0.5 * (V[2].Pos.X + V[3].Pos.X);
vv.Pos.Y = t * 0.5 * (V[0].Pos.Y + V[1].Pos.Y) +
(1. - t) * 0.5 * (V[2].Pos.Y + V[3].Pos.Y);
vv.Pos.Z = t * 0.5 * (V[0].Pos.Z + V[1].Pos.Z) +
(1. - t) * 0.5 * (V[2].Pos.Z + V[3].Pos.Z);
}
else{
if(k) {
List_Add(s->Orientations, &vv);
k = 0;
}
}
}
if(k)
List_Add(s->Orientations, &vv);
k = 0;
for(i = 0; i < numPoints; i++) {
t = (double)i / (double)(numPoints-1);
vv.Pos.X = t * .5 * (V[0].Pos.X + V[3].Pos.X) +
(1. - t) * .5 * (V[2].Pos.X + V[1].Pos.X);
vv.Pos.Y = t * .5 * (V[0].Pos.Y + V[3].Pos.Y) +
(1. - t) * .5 * (V[2].Pos.Y + V[1].Pos.Y);
vv.Pos.Z = t * .5 * (V[0].Pos.Z + V[3].Pos.Z) +
(1. - t) * .5 * (V[2].Pos.Z + V[1].Pos.Z);
}
if(isPointOnPlanarSurface(s, vv.Pos.X, vv.Pos.Y, vv.Pos.Z, n)) {
if(!k) {
List_Add(s->Orientations, &vv);
......@@ -465,11 +448,15 @@ void Draw_Plane_Surface(Surface * s)
}
if(k)
List_Add(s->Orientations, &vv);
}
Msg(STATUS2, "Plane Surface %d (%d points)", s->Num, List_Nbr(s->Orientations));
Msg(STATUS2, "Plane Surface %d (%d cross points)",
s->Num, List_Nbr(s->Orientations));
if(!List_Nbr(s->Orientations)) // add dummy
if(!List_Nbr(s->Orientations)){ // add dummy
List_Add(s->Orientations, &vv);
//printf("surf %d: min=%g %g max=%g %g\n", s->Num, minx, miny, maxx, maxy);
}
CTX.threads_lock = 0;
}
......@@ -481,7 +468,7 @@ void Draw_Plane_Surface(Surface * s)
glLineStipple(1, 0x1F1F);
gl2psEnable(GL2PS_LINE_STIPPLE);
glBegin(GL_LINES);
for(i = 0; i < List_Nbr(s->Orientations); i++) {
for(int i = 0; i < List_Nbr(s->Orientations); i++) {
List_Read(s->Orientations, i, &vv);
glVertex3d(vv.Pos.X, vv.Pos.Y, vv.Pos.Z);
}
......@@ -493,6 +480,7 @@ void Draw_Plane_Surface(Surface * s)
if(CTX.geom.surfaces_num) {
List_Read(s->Orientations, 0, &vv1);
List_Read(s->Orientations, 1, &vv2);
char Num[100];
sprintf(Num, "%d", s->Num);
double offset = 0.3 * CTX.gl_fontsize * CTX.pixel_equiv_x;
glRasterPos3d((vv2.Pos.X + vv1.Pos.X) / 2. + offset / CTX.s[0],
......
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