diff --git a/Mesh/2D_Util.cpp b/Mesh/2D_Util.cpp index 69a7d9f94b3f4fac413ad3b5fb2459bd44fb0670..a8d9ed1efd4eceded53022b82226fdfedcfec84e 100644 --- a/Mesh/2D_Util.cpp +++ b/Mesh/2D_Util.cpp @@ -1,4 +1,4 @@ -/* $Id: 2D_Util.cpp,v 1.4 2000-11-23 23:20:35 geuzaine Exp $ */ +/* $Id: 2D_Util.cpp,v 1.5 2000-11-24 09:43:53 geuzaine Exp $ */ #include "Gmsh.h" #include "Const.h" @@ -338,6 +338,8 @@ MPoint Localize (Delaunay * del , DocRecord *MESH) { return(pt); } + pt.h = 0.0; + pt.v = 0.0; return pt; } diff --git a/Mesh/3D_BGMesh.cpp b/Mesh/3D_BGMesh.cpp index 8dbacc380d046fb2015aedc0158b90370e2f9c24..6e0f1ad22a4803daf7ca0750b672a0c3f2ada1c9 100644 --- a/Mesh/3D_BGMesh.cpp +++ b/Mesh/3D_BGMesh.cpp @@ -1,4 +1,4 @@ -/* $Id: 3D_BGMesh.cpp,v 1.6 2000-11-23 23:20:35 geuzaine Exp $ */ +/* $Id: 3D_BGMesh.cpp,v 1.7 2000-11-24 09:43:53 geuzaine Exp $ */ #include "Gmsh.h" #include "Mesh.h" @@ -152,7 +152,7 @@ int BGMWithView (Post_View * ErrView){ v->Pos.Z = t.Z[j]; if (0 /*Tree_Query(Pts,&v) */ ){ /* Corriger la Lc pour lissage */ - ver[j] = v; + //ver[j] = v; } else{ v = Create_Vertex (k++, t.X[j], t.Y[j], t.Z[j] diff --git a/Mesh/3D_Bricks.cpp b/Mesh/3D_Bricks.cpp index a5138cbb259c0abff5927dbd3d3707e5cd901af3..64c2fe36537d63e066b8e6b5290d332157194b83 100644 --- a/Mesh/3D_Bricks.cpp +++ b/Mesh/3D_Bricks.cpp @@ -1,4 +1,4 @@ -/* $Id: 3D_Bricks.cpp,v 1.3 2000-11-23 17:16:38 geuzaine Exp $ */ +/* $Id: 3D_Bricks.cpp,v 1.4 2000-11-24 09:43:53 geuzaine Exp $ */ #include "Gmsh.h" #include "Const.h" @@ -9,6 +9,7 @@ Brick LaBrique (Grid_T * pGrid, double X, double Y, double Z){ Brick B; B.N = -1; + B.pT = NULL; if (X > pGrid->max.X || X < pGrid->min.X || Y > pGrid->max.Y || Y < pGrid->min.Y || Z > pGrid->max.Z || Z < pGrid->min.Z){ return (B);