diff --git a/tutorial/tutorial.html b/tutorial/tutorial.html index c8e6acae27f27e98dd20ad0028ae45787d025175..66566e9652a5a07a91aa62e226b1685fd0eb5ebe 100644 --- a/tutorial/tutorial.html +++ b/tutorial/tutorial.html @@ -23,7 +23,7 @@ <H1>README 1/10</H1> [<A HREF="#top">top</A>][prev][<A HREF="#file2">next</A>] <PRE> -$Id: tutorial.html,v 1.34 2002-09-11 18:30:11 geuzaine Exp $ +$Id: tutorial.html,v 1.35 2002-10-20 04:48:31 geuzaine Exp $ Here are the examples in the Gmsh tutorial. These examples are commented (both C and C++-style comments can be used in Gmsh input @@ -1107,7 +1107,7 @@ View[2].AutoPosition = 0; View[2].PositionX = 85; View[2].PositionY = 50; View[2].Width = 200; -View[2].Height = 150; +View[2].Height = 130; View[3].Type = 3; View[3].RangeType = 2; @@ -1184,15 +1184,18 @@ EndFor <I><FONT COLOR="#B22222">// Here is the list of available scripting commands: </FONT></I><I><FONT COLOR="#B22222">// -</FONT></I><I><FONT COLOR="#B22222">// Merge string; (to merge a file) -</FONT></I><I><FONT COLOR="#B22222">// Draw; (to draw the scene) -</FONT></I><I><FONT COLOR="#B22222">// Mesh int; (to perform the mesh generation; 'int' = 0, 1, 2 or 3) -</FONT></I><I><FONT COLOR="#B22222">// Save string; (to save the mesh) -</FONT></I><I><FONT COLOR="#B22222">// Print string; (to print the graphic window) -</FONT></I><I><FONT COLOR="#B22222">// Sleep expr; (to sleep during expr seconds) -</FONT></I><I><FONT COLOR="#B22222">// Delete View[int]; (to free the view int) -</FONT></I><I><FONT COLOR="#B22222">// Delete Meshes; (to free all meshes) -</FONT></I><I><FONT COLOR="#B22222">// System string; (to execute a system call) +</FONT></I><I><FONT COLOR="#B22222">// Merge string; (to merge a file) +</FONT></I><I><FONT COLOR="#B22222">// MergeWithBoundingBox string; (to merge a file and force the recalculation +</FONT></I><I><FONT COLOR="#B22222">// of the scene's bounding box) +</FONT></I><I><FONT COLOR="#B22222">// Draw; (to redraw the scene) +</FONT></I><I><FONT COLOR="#B22222">// Save string; (to save the mesh) +</FONT></I><I><FONT COLOR="#B22222">// Print string; (to print the graphic window in the format +</FONT></I><I><FONT COLOR="#B22222">// defined in Print.Format) +</FONT></I><I><FONT COLOR="#B22222">// Sleep expr; (to sleep during expr seconds) +</FONT></I><I><FONT COLOR="#B22222">// Delete View[int]; (to free the view int) +</FONT></I><I><FONT COLOR="#B22222">// Delete Meshes; (to free all meshes) +</FONT></I><I><FONT COLOR="#B22222">// Duplicata View[int]; (to duplicate the view int) +</FONT></I><I><FONT COLOR="#B22222">// System string; (to execute a system call) </FONT></I></PRE> <HR> <A NAME="file10">