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- Downloads
- removed Mesh.ReverseAllNormals option (it's for display only, and is confusing)
- disable LightTwoSides by default (it's slow) - use GL_RESCALE_NORMAL instead of GL_NORMALIZE (it's faster)
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- Common/CommandLine.cpp 0 additions, 1 deletionCommon/CommandLine.cpp
- Common/Context.cpp 2 additions, 2 deletionsCommon/Context.cpp
- Common/Context.h 1 addition, 1 deletionCommon/Context.h
- Common/DefaultOptions.h 4 additions, 6 deletionsCommon/DefaultOptions.h
- Common/Options.cpp 0 additions, 15 deletionsCommon/Options.cpp
- Common/Options.h 0 additions, 1 deletionCommon/Options.h
- Fltk/FlGui.cpp 0 additions, 5 deletionsFltk/FlGui.cpp
- Fltk/optionWindow.cpp 5 additions, 14 deletionsFltk/optionWindow.cpp
- Geo/MFace.cpp 15 additions, 66 deletionsGeo/MFace.cpp
- Graphics/drawContext.cpp 7 additions, 6 deletionsGraphics/drawContext.cpp
- Graphics/drawGeom.cpp 28 additions, 10 deletionsGraphics/drawGeom.cpp
- Graphics/drawMesh.cpp 16 additions, 5 deletionsGraphics/drawMesh.cpp
- Graphics/drawPost.cpp 6 additions, 5 deletionsGraphics/drawPost.cpp
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