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Commit 1ef74ab5 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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- removed Mesh.ReverseAllNormals option (it's for display only, and is confusing)

- disable LightTwoSides by default (it's slow)
- use GL_RESCALE_NORMAL instead of GL_NORMALIZE (it's faster)
parent 5762869b
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