diff --git a/Mesh/meshGFaceDelaunayInsertion.cpp b/Mesh/meshGFaceDelaunayInsertion.cpp
index 07a4d050c10b86f4c21aafec8e71d43c07da25c5..e22a13eb84b1f7a13e05b6bbe48415965747cd74 100644
--- a/Mesh/meshGFaceDelaunayInsertion.cpp
+++ b/Mesh/meshGFaceDelaunayInsertion.cpp
@@ -228,7 +228,7 @@ void buildMetric(GFace *gf, double *uv, double *metric)
   metric[0] = dot(der.first(), der.first());
   metric[1] = dot(der.second(), der.first());
   metric[2] = dot(der.second(), der.second());
- 			     
+
 }
 
 // m 3x3
@@ -474,16 +474,16 @@ int inCircumCircleTangentPlane(MTriangle *t,
   SVector3 pmx2 (v2->x()-p.x(),v2->y()-p.y(),v2->z()-p.z());
   p2[0] = dot(pmx2,t1);p2[1] = dot(pmx2,t2);
   SVector3 pmx3 (v3->x()-p.x(),v3->y()-p.y(),v3->z()-p.z());
-  p3[0] = dot(pmx3,t1);p3[1] = dot(pmx3,t2);  
+  p3[0] = dot(pmx3,t1);p3[1] = dot(pmx3,t2);
   double result = robustPredicates::incircle(p1, p2, p3, pp) *
     robustPredicates::orient2d(p1, p2, p3);
   return (result > 0) ? 1 : 0;
 }
 
 
-void recurFindCavityTangentPlane(std::list<edgeXface> &shell, 
+void recurFindCavityTangentPlane(std::list<edgeXface> &shell,
 				 std::list<MTri3*> &cavity,
-				 MTri3 *t,  
+				 MTri3 *t,
 				 SPoint3 &p, SVector3 &t1, SVector3 &t2)
 {
   t->setDeleted(true);
@@ -520,13 +520,13 @@ static void computeTangentPlane (GFace *gf, double center[2], SPoint3 &p, SVecto
 }
 
 bool findCavityTangentPlane(GFace *gf, double *center,
-			    std::list<edgeXface> &shell, 
+			    std::list<edgeXface> &shell,
 			    std::list<MTri3*> &cavity,
 			    MTri3 *t)
 {
   return false;
   SPoint3 p; SVector3 t1,t2;
-  computeTangentPlane (gf,center, p,t1,t2);    
+  computeTangentPlane (gf,center, p,t1,t2);
   SVector3 N = crossprod(t2,t1);
   N.normalize();
   const double d = -(N.x()*p.x()+N.y()*p.y()+N.z()*p.z());
@@ -535,8 +535,8 @@ bool findCavityTangentPlane(GFace *gf, double *center,
   double DMAX = 0.0;
   for (std::list<MTri3*>::iterator i=cavity.begin();i!=cavity.end();i++){
     t = *i;
-    SPoint3 b = t->tri()->getFace(0).barycenter();    
-    //    SVector3 n = t->tri()->getFace(0).normal();    
+    SPoint3 b = t->tri()->getFace(0).barycenter();
+    //    SVector3 n = t->tri()->getFace(0).normal();
     //    double a = fabs(dot(N,n));
     double dist = fabs(N.x()*b.x()+N.y()*b.y()+N.z()*b.z() + d);
     DMAX = std::max(DMAX,dist);
@@ -544,7 +544,7 @@ bool findCavityTangentPlane(GFace *gf, double *center,
     //    printf("%g %g %g -- %g %g %g\n",N.x(),N.y(),N.z(),n.x(),n.y(),n.z());
   }
   if (DMAX > 30 || cavity.size() < 2){
-    printf("%d elements in the cavity DMAX %g\n",cavity.size(),DMAX);
+    //printf("%d elements in the cavity DMAX %g\n",cavity.size(),DMAX);
     for (std::list<MTri3*>::iterator i=cavity.begin();i!=cavity.end();i++){
       t = *i;
       t->setDeleted(false);
@@ -875,14 +875,14 @@ static MTri3* search4Triangle (MTri3 *t, double pt[2], bidimMeshData & data,
 
 ///*********************
 
-static bool insertAPoint(GFace *gf, 
+static bool insertAPoint(GFace *gf,
 			 std::set<MTri3*,compareTri3Ptr>::iterator it,
-                         double center[2], 
-			 double metric[3], 
+                         double center[2],
+			 double metric[3],
 			 bidimMeshData & data,
                          std::set<MTri3*,compareTri3Ptr> &AllTris,
                          std::set<MTri3*,compareTri3Ptr> *ActiveTris = 0,
-                         MTri3 *worst = 0,  
+                         MTri3 *worst = 0,
 			 MTri3 **oneNewTriangle = 0)
 {
   if (worst){
@@ -911,7 +911,7 @@ static bool insertAPoint(GFace *gf,
       }
     }
   }
-  else {    
+  else {
     ptin = search4Triangle (worst, center, data, AllTris,uv, oneNewTriangle ? true : false);
     //    printf("what's this %g %g\n",center[0],center[1]);
 
@@ -992,7 +992,7 @@ void bowyerWatson(GFace *gf, int MAXPNT,
     Msg::Error("No triangles in initial mesh");
     return;
   }
-  
+
   int ITER = 0;
   int NBDELETED = 0;
   //  double DT1 = 0 , DT2=0, DT3=0;
diff --git a/Mesh/meshGFaceOptimize.cpp b/Mesh/meshGFaceOptimize.cpp
index af5ffbdc2f117ddd160d9baf3946f6ff882290eb..5be70a8490bf233d5cbc7013a511f1a89e400f4a 100644
--- a/Mesh/meshGFaceOptimize.cpp
+++ b/Mesh/meshGFaceOptimize.cpp
@@ -194,7 +194,8 @@ void buildMeshGenerationDataStructures(GFace *gf,
   connectTriangles(AllTris);
 }
 
-void computeEquivalences(GFace *gf, bidimMeshData & data){
+void computeEquivalences(GFace *gf, bidimMeshData & data)
+{
   if (data.equivalence){
     std::vector<MTriangle*> newT;
     for (unsigned int i=0;i<gf->triangles.size();i++){
@@ -207,7 +208,8 @@ void computeEquivalences(GFace *gf, bidimMeshData & data){
 	  v[j] = it->second;
 	}
       }
-      if (v[0] != v[1] && v[0] != v[2] && v[2] != v[1])newT.push_back(new MTriangle (v[0],v[1],v[2]));
+      if (v[0] != v[1] && v[0] != v[2] && v[2] != v[1])
+        newT.push_back(new MTriangle (v[0],v[1],v[2]));
       delete t;
     }
     gf->triangles = newT;
@@ -237,12 +239,13 @@ struct equivalentTriangle {
 };
 
 bool computeEquivalentTriangles (GFace *gf,
-				 std::map<MVertex* , MVertex*>* equivalence) {
+				 std::map<MVertex* , MVertex*>* equivalence)
+{
   if (!equivalence)return false;
   std::vector<MTriangle*> WTF;
   if (!equivalence)return false;
-  std::set<equivalentTriangle> eqTs;  
-  for (int i=0;i<gf->triangles.size();i++){
+  std::set<equivalentTriangle> eqTs;
+  for (unsigned int i = 0; i < gf->triangles.size(); i++){
     equivalentTriangle et (gf->triangles[i],equivalence);
     std::set<equivalentTriangle>::iterator iteq = eqTs.find(et);
     if (iteq == eqTs.end())eqTs.insert(et);
@@ -251,10 +254,10 @@ bool computeEquivalentTriangles (GFace *gf,
       WTF.push_back(gf->triangles[i]);
     }
   }
-  
+
   if (WTF.size()){
-    printf("%d triangles are equivament\n",WTF.size());
-    for (int i=0;i<WTF.size();i++){
+    Msg::Info("%d triangles are equivalent", WTF.size());
+    for (unsigned int i=0;i<WTF.size();i++){
     }
     return true;
   }
@@ -262,12 +265,14 @@ bool computeEquivalentTriangles (GFace *gf,
 }
 
 
-int splitEquivalentTriangles(GFace *gf, bidimMeshData & data){
-  computeEquivalentTriangles (gf,data.equivalence);  
+void splitEquivalentTriangles(GFace *gf, bidimMeshData & data)
+{
+  computeEquivalentTriangles (gf,data.equivalence);
 }
 
 
-void transferDataStructure(GFace *gf, std::set<MTri3*, compareTri3Ptr> &AllTris,bidimMeshData & data)
+void transferDataStructure(GFace *gf, std::set<MTri3*, compareTri3Ptr> &AllTris,
+                           bidimMeshData & data)
 {
   while (1) {
     if(AllTris.begin() == AllTris.end()) break;
@@ -434,7 +439,7 @@ int _removeThreeTrianglesNodes(GFace *gf)
           break;
         }
         for(int j = 0; j < 3; j++) {
-          if(lt[i]->getVertex(j) == it->first) {	    
+          if(lt[i]->getVertex(j) == it->first) {
             vs.insert(lt[i]->getVertex((j+1)%3));
             vs.insert(lt[i]->getVertex((j+2)%3));
             break;
@@ -2268,11 +2273,11 @@ void _relocateVertex(GFace *gf, MVertex *ver,
       MEdge e = lt[i]->getEdge(j);
       SPoint2 param0, param1;
       if (e.getVertex(0) == ver){
-	reparamMeshEdgeOnFace(e.getVertex(0), e.getVertex(1), gf, param0, param1);      
+	reparamMeshEdgeOnFace(e.getVertex(0), e.getVertex(1), gf, param0, param1);
 	pts[e.getVertex(1)] = param1;
       }
       else if (e.getVertex(1) == ver){
-	reparamMeshEdgeOnFace(e.getVertex(0), e.getVertex(1), gf, param0, param1);      
+	reparamMeshEdgeOnFace(e.getVertex(0), e.getVertex(1), gf, param0, param1);
 	pts[e.getVertex(0)] = param0;
       }
     }
@@ -2809,7 +2814,7 @@ bool edgeSwap(std::set<swapquad> &configs, MTri3 *t1, GFace *gf, int iLocalEdge,
   swapquad sq (v1, v2, v3, v4);
   if(configs.find(sq) != configs.end()) return false;
   configs.insert(sq);
-  
+
   if (edgeSwapDelProj(v3,v4,v2,v1))return false;
 
   //  const double volumeRef = surfaceTriangleUV(v1, v2, v3, data) +
@@ -2838,7 +2843,7 @@ bool edgeSwap(std::set<swapquad> &configs, MTri3 *t1, GFace *gf, int iLocalEdge,
       const double triQuality = std::min(qmTriangle(t1b, QMTRI_RHO),
                                          qmTriangle(t2b, QMTRI_RHO));
       if (!edgeSwapDelProj(v1,v2,v3,v4)){
-	if(triQuality < triQualityRef){	  
+	if(triQuality < triQualityRef){
 	  delete t1b;
 	  delete t2b;
 	  return false;
@@ -3032,7 +3037,7 @@ bool buildVertexCavity(MTri3 *t, int iLocalVertex, MVertex **v1,
   }
 }
 
-// split one triangle into 3 triangles 
+// split one triangle into 3 triangles
 void _triangleSplit (GFace *gf, MElement *t)
 {
   MVertex *v1 = t->getVertex(0);