diff --git a/tutorial/t8.geo b/tutorial/t8.geo index 6bcd10f2493df95ee4653e6d6cacac8da7e5f7af..e17a417e34647f48dd13f0ea61ffdfbe9a5c3534 100644 --- a/tutorial/t8.geo +++ b/tutorial/t8.geo @@ -87,7 +87,9 @@ For num In {1:3} General.RotationZ += 0.1; Sleep 0.01; // sleep for 0.01 second - Draw; // draw the scene + Draw; // draw the scene (one could use DrawForceChanged instead to force the + // reconstruction of the vertex arrays, e.g. if changing element + // clipping) If (num == 3) // The `Print' command saves the graphical window; the `Sprintf'