From 09337203c575d55904cbdff82b2650f0314205ab Mon Sep 17 00:00:00 2001 From: Thomas Toulorge <thomas.toulorge@mines-paristech.fr> Date: Wed, 9 Apr 2014 15:36:28 +0000 Subject: [PATCH] Check & fix inverted 3D elements at the end of RefineMesh --- Mesh/meshRefine.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Mesh/meshRefine.cpp b/Mesh/meshRefine.cpp index 37d4f8295a..2654ffc2a1 100644 --- a/Mesh/meshRefine.cpp +++ b/Mesh/meshRefine.cpp @@ -388,6 +388,9 @@ void RefineMesh(GModel *m, bool linear, bool splitIntoQuads, bool splitIntoHexas for(GModel::riter it = m->firstRegion(); it != m->lastRegion(); ++it) Subdivide(*it, splitIntoHexas, faceVertices); + // Check all 3D elements for negative volume and reverse if needed + m->setAllVolumesPositive(); + double t2 = Cpu(); Msg::StatusBar(true, "Done refining mesh (%g s)", t2 - t1); } -- GitLab