diff --git a/demos/anim-all.script b/demos/anim-all.script
index bedc767b115daf7832c56527a2918c4053008bb6..7107c6ae6e642071973de4c3227ad2544391b3b0 100644
--- a/demos/anim-all.script
+++ b/demos/anim-all.script
@@ -33,10 +33,10 @@ System 'echo "PIXEL            HALF"           >> anim.par' ;
 System 'echo "RANGE            10"             >> anim.par' ;
 System 'echo "PSEARCH_ALG      TWOLEVEL"       >> anim.par' ;
 System 'echo "BSEARCH_ALG      CROSS2"         >> anim.par' ;
-System 'echo "IQSCALE          8"              >> anim.par' ;
+System 'echo "IQSCALE          1"              >> anim.par' ;
 System 'echo "PQSCALE          10"             >> anim.par' ;
 System 'echo "BQSCALE          25"             >> anim.par' ;
-System 'echo "REFERENCE_FRAME  ORIGINAL"       >> anim.par' ;
+System 'echo "REFERENCE_FRAME  DECODED"        >> anim.par' ;
 System 'echo "OUTPUT           anim.mpg"       >> anim.par' ;
 System 'echo "INPUT_CONVERT    *"              >> anim.par' ;
 System 'echo "INPUT_DIR        ."              >> anim.par' ;
diff --git a/demos/anim-seq.script b/demos/anim-seq.script
index dba246d40a61bf5466d5042370d2d49c242a64ba..c98fb2347c94a8445cb3440b4b401ec89821b001 100644
--- a/demos/anim-seq.script
+++ b/demos/anim-seq.script
@@ -53,10 +53,10 @@ System 'echo "PIXEL            HALF"           >> anim.par' ;
 System 'echo "RANGE            10"             >> anim.par' ;
 System 'echo "PSEARCH_ALG      TWOLEVEL"       >> anim.par' ;
 System 'echo "BSEARCH_ALG      CROSS2"         >> anim.par' ;
-System 'echo "IQSCALE          8"              >> anim.par' ;
+System 'echo "IQSCALE          1"              >> anim.par' ;
 System 'echo "PQSCALE          10"             >> anim.par' ;
 System 'echo "BQSCALE          25"             >> anim.par' ;
-System 'echo "REFERENCE_FRAME  ORIGINAL"       >> anim.par' ;
+System 'echo "REFERENCE_FRAME  DECODED"        >> anim.par' ;
 System 'echo "OUTPUT           anim.mpg"       >> anim.par' ;
 System 'echo "INPUT_CONVERT    *"              >> anim.par' ;
 System 'echo "INPUT_DIR        ."              >> anim.par' ;