From 073455229480ff98605710a8e515bfd6183bf92a Mon Sep 17 00:00:00 2001
From: Christophe Geuzaine <cgeuzaine@ulg.ac.be>
Date: Thu, 22 Dec 2016 08:16:42 +0000
Subject: [PATCH] use float input for mesh element size scaling

---
 Fltk/optionWindow.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Fltk/optionWindow.cpp b/Fltk/optionWindow.cpp
index 9534184e0b..3fd6b81cfe 100644
--- a/Fltk/optionWindow.cpp
+++ b/Fltk/optionWindow.cpp
@@ -2318,7 +2318,7 @@ optionWindow::optionWindow(int deltaFontSize)
       mesh.value[0]->align(FL_ALIGN_RIGHT);
       mesh.value[0]->callback(mesh_options_ok_cb);
 
-      mesh.value[2] = new Fl_Value_Input
+      mesh.value[2] = new inputValueFloat
         (L + 2 * WB, 2 * WB + 9 * BH, IW, BH, "Element size factor");
       mesh.value[2]->minimum(0.001);
       mesh.value[2]->maximum(1000);
-- 
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