- plugin callbacks now draw their stuff until run/cancel is executed (so we manipulate the scene with the additional data displayed) - made plugin code much shorter - simpler defaults for StreamLines, CutGrid and Evaluate
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- Fltk/Callbacks.cpp 12 additions, 1 deletionFltk/Callbacks.cpp
- Fltk/Callbacks.h 1 addition, 0 deletionsFltk/Callbacks.h
- Fltk/GUI.cpp 2 additions, 2 deletionsFltk/GUI.cpp
- Graphics/Draw.cpp 19 additions, 1 deletionGraphics/Draw.cpp
- Graphics/Draw.h 1 addition, 0 deletionsGraphics/Draw.h
- Plugin/CutGrid.cpp 35 additions, 53 deletionsPlugin/CutGrid.cpp
- Plugin/CutGrid.h 2 additions, 2 deletionsPlugin/CutGrid.h
- Plugin/CutPlane.cpp 21 additions, 55 deletionsPlugin/CutPlane.cpp
- Plugin/CutPlane.h 2 additions, 1 deletionPlugin/CutPlane.h
- Plugin/CutSphere.cpp 20 additions, 48 deletionsPlugin/CutSphere.cpp
- Plugin/CutSphere.h 2 additions, 1 deletionPlugin/CutSphere.h
- Plugin/Evaluate.cpp 2 additions, 2 deletionsPlugin/Evaluate.cpp
- Plugin/Probe.cpp 14 additions, 44 deletionsPlugin/Probe.cpp
- Plugin/Probe.h 1 addition, 1 deletionPlugin/Probe.h
- Plugin/StreamLines.cpp 39 additions, 57 deletionsPlugin/StreamLines.cpp
- Plugin/StreamLines.h 2 additions, 2 deletionsPlugin/StreamLines.h
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