This is Gmsh, an automatic three-dimensional finite element mesh generator, primarily Delaunay, with built-in pre- and post-processing facilities. To install Gmsh, type ./configure make make install This requires GSL 1.2 or higher (freely available from http://sources.redhat.com/gsl/) and FLTK 1.1.x (configured with OpenGL support; freely available from http://www.fltk.org). You can use the --with-fltk-prefix and --with-gsl-prefix configure options (or define the FLTK_DIR and GSL_DIR environment variables) if the libraries are not installed in their default locations. Please note that compiling the Windows version requires the Cygwin tools (freely available from http://www.cygwin.com). To install a non-graphical version of Gmsh (that does not require FLTK nor OpenGL), type ./configure --disable-gui make make install For a description of all other configuration options, type ./configure --help Gmsh is distributed under the terms of the GNU General Public License. See doc/LICENSE and doc/CREDITS for more information. See the doc/ and tutorial/ directories for documentation. The reference manual is located in doc/texinfo/. See the demos/ directory for additional examples.
"Plugin/ExtractElements.h" did not exist on "dbe79270bfe4c34cd3b93474a49799e12609f541"
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gmsh / gmsh
19554 commits behind the upstream repository.

Christophe Geuzaine
authored
Big Levelset rewrite (+ cleanup of all other plugins). Not finished yet, but I need to commit this now so that I can use it with the boss tomorrow at work. This version should compile and have all the old features working, plus some extras (levelsets of scalar/vector/tensor 1D, 2D and 3D simplectic views). JF: 'Plugin(XX).Save' is now deprecated. Use 'Save View[XX] "filename"' instead.