1. 17 Feb, 2019 1 commit
  2. 29 Dec, 2018 1 commit
  3. 21 Oct, 2018 1 commit
  4. 08 Aug, 2018 1 commit
  5. 08 Jan, 2018 1 commit
  6. 03 Jan, 2017 1 commit
  7. 06 Jun, 2016 1 commit
  8. 06 Jan, 2016 1 commit
  9. 05 Jan, 2016 1 commit
  10. 22 Feb, 2015 1 commit
  11. 07 Feb, 2014 1 commit
  12. 01 Jan, 2013 1 commit
  13. 21 Jan, 2012 1 commit
  14. 17 Mar, 2011 1 commit
  15. 10 Feb, 2010 1 commit
  16. 08 Feb, 2010 3 commits
  17. 15 Aug, 2009 1 commit
  18. 28 Jun, 2009 1 commit
  19. 29 Dec, 2008 1 commit
    • Christophe Geuzaine's avatar
      - (c) update · 0b598844
      Christophe Geuzaine authored
      - fix bb computation to avoid model jumping around when adding points in z=0 plane
      - pass interpol matrices as ref
  20. 21 Aug, 2008 1 commit
  21. 11 Jul, 2008 1 commit
  22. 12 May, 2008 1 commit
  23. 04 May, 2008 1 commit
    • Christophe Geuzaine's avatar
      * replaced old Msg function with message class inspired from what we · 26ff0c6f
      Christophe Geuzaine authored
        did in high
      * added mesh generation error log summary
      * removed Parallel subdir (this is now handled by the message class)
      * removed Box subdir and consolidated batch processing in a single
      * made List_T into a class
      * reduced dependencies in Pview*.h so we can eventually add the post-pro
        interface to the public API
  24. 20 Mar, 2008 1 commit
  25. 17 Feb, 2008 1 commit
  26. 11 Sep, 2007 1 commit
    • Christophe Geuzaine's avatar
      · cb7d85b2
      Christophe Geuzaine authored
      upgraded all plugins to work with the new post-pro.
      This is done "cheaply" for now, by only using old-style list-based datasets.
      Taking advantage of the abstraction (so that we can use the plugins on all
      datasets) will require more work. The hooks for transparent data translation
      are in place, but the actual translation has not been implemented yet.
  27. 27 Nov, 2006 1 commit
  28. 06 Jan, 2006 1 commit
    • Christophe Geuzaine's avatar
      airport work: · 421196e0
      Christophe Geuzaine authored
      - new button under the graphic window to temporarily disable mouse
        selection (speeds-up redrawing of very large models + permits to
        rotate/zoom-in a model in selection mode even when the whole screen
        is full of selectable entities--e.g. a surface mesh)
      - new "lasso" selection mode (to select entities using the same kind
        of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in
        selection mode; the shortcuts are the same as for the lasso zoom)
      - it is now possible to unselect entities using the middle mouse button
        (only for the creation of physicals at the moment; not sure if it's
        useful in the other cases)
      - new button in visibility browser to invert the current selection
        (very useful e.g. when multiple physical entities are associated
        with a given elementary entity, in order to "peel" away the model
        when adding new physicals; cf. philou)
      - changed meaning of Escape shortcut (cancel lasso or toggle mouse
        selection) + restore standard fltk Escape handling for all dialog
      - updated copyright string
      - new mesh label mode (coordinates); all label types are now also
        available for mesh vertices
      - added option in 'Print Option' dialog to disable printing of help
      - added a comment string with the date when creating a new file
      - new snapping grid for adding points in the GUI
  29. 12 Jan, 2005 1 commit
    • Christophe Geuzaine's avatar
      · 92fd839d
      Christophe Geuzaine authored
      new plugins: Gradient, Curl and Divergence
  30. 08 Jan, 2005 1 commit
    • Christophe Geuzaine's avatar
      · 504b5126
      Christophe Geuzaine authored
      - removed all the crappy STL code and rewrote it using JF's POLY_rep
      - generalized POLY_rep so that we can use the polygonal discretization
        as a surface mesh, and mesh in 3D afterwards. I.e., we can now take
        an input triangulation (a single surface in STL format, multiple
        surfaces in STL format, one or more surfaces defined using the new
        "Discrete Surface" commands), and generate a 3D mesh that uses it. We
        could in theory even mix triangulated and "normal" surfaces in the
        same geometry, but nothing is done at the moment to ensure that the
        mesh at the interfaces would match (if it does, it actually works
        very nicely)
      - new STL mesh output format to export a surface mesh as a STL file
      - added an option to the GEO output routine to save the surface mesh
        as discrete surfaces associated with the geometrical surfaces
      - added STL and Text output formats for post-processing views (the
        text output allows for example to exploit plugin-generated data in
      - generalized Plugin(Evaluate):
        * can loop automatically over all the timestep and/or components
        * can do operations using data from an external view
           - if the 2 views are based on the same grid, the plugin does the
             evaluation very efficiently
           - if the 2 views are based on differenet grids, the plugin
             automatically interpolates the external view data onto the
             grid of the current view
      - added new Rand() function in MathEval
      - default colormap is now # 2 (the Matlab "Jet" colormap)
  31. 01 Jan, 2005 1 commit
  32. 27 Dec, 2004 3 commits
    • Christophe Geuzaine's avatar
      typo · 7709378d
      Christophe Geuzaine authored
    • Christophe Geuzaine's avatar
      · cbcf66c7
      Christophe Geuzaine authored
      add a comment around a test copied as-is from the old Gradient plugin
    • Christophe Geuzaine's avatar
      · 24a4bbd9
      Christophe Geuzaine authored
      merged Plugin(Lambda2) and Plugin(Gradient) in a single plugin, so that
      we free up Plugin(Gradient) for future use
  33. 07 Dec, 2004 1 commit
    • Christophe Geuzaine's avatar
      · cf27b169
      Christophe Geuzaine authored
      - Moved all the Raise[][] stuff out of the drawing routines, and into
      - New 'generalized raise' mode (can use arbitrary expressions, possibly
        with external data sources, to raise/offset views dynamically). Original
        patch by Nicolas Tardieu. Merci Nico!
  34. 26 Nov, 2004 2 commits