1. 24 Feb, 2019 2 commits
  2. 22 Feb, 2019 1 commit
  3. 29 Dec, 2018 1 commit
  4. 21 Oct, 2018 1 commit
  5. 08 Aug, 2018 1 commit
  6. 08 Jan, 2018 1 commit
  7. 03 Jan, 2017 1 commit
  8. 06 Jan, 2016 1 commit
  9. 05 Jan, 2016 1 commit
  10. 22 Feb, 2015 1 commit
  11. 07 Feb, 2014 1 commit
  12. 01 Jan, 2013 1 commit
  13. 21 Jan, 2012 1 commit
  14. 05 Apr, 2011 1 commit
    • Jean-François Remacle's avatar
      mesh matching enhanced · bf66c842
      Jean-François Remacle authored
      high order smoother class added : high order meshes are guaranteed to be
      valid : some elements are "un-curved" in order to ensure good value of
      the distorsion mapping. P2 triangle quality estimate is robust
      
      bf66c842
  15. 26 Mar, 2011 1 commit
  16. 20 Mar, 2010 1 commit
  17. 03 Mar, 2010 1 commit
  18. 02 Mar, 2010 1 commit
  19. 10 Feb, 2010 1 commit
  20. 09 Oct, 2009 1 commit
  21. 06 Jan, 2009 1 commit
  22. 03 Jan, 2009 1 commit
    • Christophe Geuzaine's avatar
      allow tiling of graphic window (File->Split Window) · 99cff6b1
      Christophe Geuzaine authored
      added File->Clear + changed behaviour of File->New (now just adds a
      new model)
      
      allow smaller fonts for palettes (test with "-deltafontsize")
      
      use display list for 3d arrows (approx. 2x speedup on my laptop for
      large vector views) and spheres
      
      removed static quadrics (wrong when \exists multiple gl contexts),
      replaced with correct(?) init in drawContext
      99cff6b1
  23. 29 Dec, 2008 1 commit
    • Christophe Geuzaine's avatar
      - (c) update · 0b598844
      Christophe Geuzaine authored
      - fix bb computation to avoid model jumping around when adding points in z=0 plane
      - pass interpol matrices as ref
      0b598844
  24. 07 Dec, 2008 1 commit
  25. 01 Dec, 2008 2 commits
  26. 28 Nov, 2008 1 commit
  27. 11 Jul, 2008 1 commit
  28. 10 Sep, 2007 1 commit
  29. 05 Sep, 2007 1 commit
  30. 04 Sep, 2007 2 commits