1. 29 Dec, 2018 1 commit
  2. 21 Oct, 2018 1 commit
  3. 08 Aug, 2018 1 commit
  4. 08 Jan, 2018 1 commit
  5. 03 Jan, 2017 1 commit
  6. 06 Jan, 2016 1 commit
  7. 05 Jan, 2016 1 commit
  8. 22 Feb, 2015 1 commit
  9. 07 Feb, 2014 1 commit
  10. 16 Apr, 2013 1 commit
  11. 01 Jan, 2013 1 commit
  12. 21 Jan, 2012 1 commit
  13. 22 Dec, 2011 1 commit
  14. 26 Mar, 2011 1 commit
  15. 03 Aug, 2010 1 commit
  16. 27 Mar, 2010 1 commit
  17. 10 Feb, 2010 1 commit
  18. 29 Dec, 2008 1 commit
    • Christophe Geuzaine's avatar
      - (c) update · 0b598844
      Christophe Geuzaine authored
      - fix bb computation to avoid model jumping around when adding points in z=0 plane
      - pass interpol matrices as ref
      0b598844
  19. 11 Jul, 2008 1 commit
  20. 08 Jul, 2008 1 commit
  21. 20 Mar, 2008 1 commit
  22. 17 Feb, 2008 1 commit
  23. 04 Sep, 2007 1 commit
  24. 27 Nov, 2006 1 commit
  25. 28 Jan, 2006 1 commit
    • Christophe Geuzaine's avatar
      · f52fb269
      Christophe Geuzaine authored
      Rewrote the background mesh code to use the new post-pro octree instead
      of the old brick stuff. It's 100x faster ;-)
      f52fb269
  26. 06 Jan, 2006 1 commit
    • Christophe Geuzaine's avatar
      airport work: · 421196e0
      Christophe Geuzaine authored
      - new button under the graphic window to temporarily disable mouse
        selection (speeds-up redrawing of very large models + permits to
        rotate/zoom-in a model in selection mode even when the whole screen
        is full of selectable entities--e.g. a surface mesh)
      
      - new "lasso" selection mode (to select entities using the same kind
        of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in
        selection mode; the shortcuts are the same as for the lasso zoom)
      
      - it is now possible to unselect entities using the middle mouse button
        (only for the creation of physicals at the moment; not sure if it's
        useful in the other cases)
      
      - new button in visibility browser to invert the current selection
        (very useful e.g. when multiple physical entities are associated
        with a given elementary entity, in order to "peel" away the model
        when adding new physicals; cf. philou)
      
      - changed meaning of Escape shortcut (cancel lasso or toggle mouse
        selection) + restore standard fltk Escape handling for all dialog
        windows
      
      - updated copyright string
      
      - new mesh label mode (coordinates); all label types are now also
        available for mesh vertices
      
      - added option in 'Print Option' dialog to disable printing of help
        strings
      
      - added a comment string with the date when creating a new file
      
      - new snapping grid for adding points in the GUI
      421196e0
  27. 01 Jan, 2005 1 commit
  28. 24 Apr, 2004 2 commits
    • Christophe Geuzaine's avatar
      · 04ce2945
      Christophe Geuzaine authored
      pretty print
      04ce2945
    • Christophe Geuzaine's avatar
      · 95f5910a
      Christophe Geuzaine authored
      - cleaned up the octree code (renamed some files, added copyright
        notices, indented everything)
      
      - backported JF's doc from the texinfo file into the c++ code (the
        documentation is actually generated automatically by Gmsh with
        "gmsh -doc"!)
      
      - replaced nPoints with nPointsU and nPointsV in CutGrid
      
      - fixed a couple of printfs + removed some unused variables
      95f5910a
  29. 22 Apr, 2004 1 commit