1. 02 Mar, 2019 1 commit
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  8. 12 Jan, 2018 1 commit
  9. 20 Oct, 2017 1 commit
    • Wendy Merks-Swolfs's avatar
      Fixed issues in DivideAndConquerAlgorithm: in one case, the points were... · efc69251
      Wendy Merks-Swolfs authored
      Fixed issues in DivideAndConquerAlgorithm: in one case, the points were shifted such that one point was defined left or right with a value of 10^-17 to a line between two other points. When this point was inserted into the adjacent points around one of the points of this line, the angle found was indicating that this point was actually on the line instead of having a bit offset. Second, the function DocRecord::DListInsert should be modified such that if the difference between alpha en beta is too small or when alpha is almost zero, it should check on being left or right as well.
      efc69251
  10. 06 Jan, 2016 1 commit
  11. 09 Apr, 2014 1 commit
  12. 01 Jan, 2013 1 commit
  13. 11 Dec, 2012 1 commit
  14. 18 Mar, 2012 1 commit
  15. 26 Nov, 2011 1 commit
  16. 20 May, 2011 1 commit
  17. 05 Apr, 2011 1 commit
    • Jean-François Remacle's avatar
      mesh matching enhanced · bf66c842
      Jean-François Remacle authored
      high order smoother class added : high order meshes are guaranteed to be
      valid : some elements are "un-curved" in order to ensure good value of
      the distorsion mapping. P2 triangle quality estimate is robust
      
      bf66c842
  18. 28 Mar, 2011 1 commit
  19. 26 Mar, 2011 1 commit
  20. 04 Mar, 2011 2 commits
  21. 21 Jan, 2011 1 commit
  22. 29 Aug, 2010 1 commit
    • Christophe Geuzaine's avatar
      · 01fef23f
      Christophe Geuzaine authored
      FIXME: please remove dependencies to Geo/ code in Numeric/ !
      
      
      01fef23f
  23. 25 Aug, 2010 1 commit
  24. 21 Jul, 2010 1 commit
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  33. 12 Oct, 2009 1 commit
  34. 27 Aug, 2009 1 commit
    • Christophe Geuzaine's avatar
      · 242fb5aa
      Christophe Geuzaine authored
      make divide & conquer thread-safe by encapsulating everything into the DocRecord class
      242fb5aa
  35. 14 Aug, 2009 1 commit
    • Christophe Geuzaine's avatar
      - replaced old Makefiles/configure system with CMake · 4d6f33e4
      Christophe Geuzaine authored
      - moved GUI to FlGui + added experimental QGui to test Qt
      
      - fixed most MSVC and gcc compiler warnings
      
      - converted some remaining tabs to whitespace (that's why the patch is
        so large; please try to remember to indent with 2 spaces and not
        tabs when you commit stuff to CVS)
      
      - merged modified patch from Konstantinos Poulios to allow saving
        physical/partition as element tags in mesh formats that don't
        support them natively
      4d6f33e4
  36. 17 Jul, 2009 1 commit
  37. 30 Mar, 2009 1 commit
  38. 29 Dec, 2008 1 commit
    • Christophe Geuzaine's avatar
      - (c) update · 0b598844
      Christophe Geuzaine authored
      - fix bb computation to avoid model jumping around when adding points in z=0 plane
      - pass interpol matrices as ref
      0b598844
  39. 12 Aug, 2008 1 commit
    • Christophe Geuzaine's avatar
      * introduced new mesh element type "MPoint" · af259817
      Christophe Geuzaine authored
         1) this removes the asymmetry in all the routines involving mesh
            elements associated with points
      
         2) it makes it possible to use point-based datasets in the
            model-based post-processing module
      
        **********************************************************
          PLEASE TEST --- ESPECIALLY THE INPUT/OUTPUT ROUTINES!
        **********************************************************
      
      * made GModel::getEntities() more efficient and generalized its use
      af259817