Commit 143c7824 authored by Amaury Johnen's avatar Amaury Johnen

comment setVisibility before release

parent f8f74908
Pipeline #1832 failed with stage
in 13 minutes
......@@ -1433,12 +1433,12 @@ void curve2DBoundaryLayer(VecPairMElemVecMElem &bndEl2column, SVector3 normal,
return;
}
for (int i = 0; i < bndEl2column.size(); ++i) {
bndEl2column[i].first->setVisibility(1);
for (unsigned int j = 0; j < bndEl2column[i].second.size(); ++j) {
bndEl2column[i].second[j]->setVisibility(1);
}
}
// for (int i = 0; i < bndEl2column.size(); ++i) {
// bndEl2column[i].first->setVisibility(1);
// for (unsigned int j = 0; j < bndEl2column[i].second.size(); ++j) {
// bndEl2column[i].second[j]->setVisibility(1);
// }
// }
for (int i = 0; i < bndEl2column.size(); ++i) {
// if ( bndEl2column[i].first->getNum() != 1156
......@@ -1470,12 +1470,12 @@ void curve2DBoundaryLayer(VecPairMElemVecMElem &bndEl2column,
return;
}
for (int i = 0; i < bndEl2column.size(); ++i) {
bndEl2column[i].first->setVisibility(1);
for (unsigned int j = 0; j < bndEl2column[i].second.size(); ++j) {
bndEl2column[i].second[j]->setVisibility(1);
}
}
// for (int i = 0; i < bndEl2column.size(); ++i) {
// bndEl2column[i].first->setVisibility(1);
// for (unsigned int j = 0; j < bndEl2column[i].second.size(); ++j) {
// bndEl2column[i].second[j]->setVisibility(1);
// }
// }
for (int i = 0; i < bndEl2column.size(); ++i)
BoundaryLayerCurver::curve2Dcolumn(bndEl2column[i], gface, gedge,
......
......@@ -69,7 +69,7 @@ void calcEdge2Elements(GEntity *entity, MEdgeVecMEltMap &ed2el)
{
for (size_t iEl = 0; iEl < entity->getNumMeshElements(); iEl++) {
MElement *elt = entity->getMeshElement(iEl);
elt->setVisibility(0); // fordebug
// elt->setVisibility(0); // fordebug
if (elt->getDim() == 2)
for (int iEdge = 0; iEdge < elt->getNumEdges(); iEdge++) {
ed2el[elt->getEdge(iEdge)].push_back(elt);
......@@ -84,7 +84,7 @@ void calcFace2Elements(GEntity *entity, MFaceVecMEltMap &face2el)
{
for (size_t iEl = 0; iEl < entity->getNumMeshElements(); iEl++) {
MElement *elt = entity->getMeshElement(iEl);
elt->setVisibility(0); // fordebug
// elt->setVisibility(0); // fordebug
if (elt->getDim() == 3)
for (int iFace = 0; iFace < elt->getNumFaces(); iFace++)
face2el[elt->getFace(iFace)].push_back(elt);
......
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