comparison (==) not assignment (=); two seperate bugs
MZone.cpp zoneData() Line 221: old: eVecIt->index == cElem++; new: eVecIt->index = cElem++;
Numeric.cpp computeDistanceRatio() Line 999: old: a == 0.0; new: a = 0.0;
MZone.cpp zoneData() Line 221: old: eVecIt->index == cElem++; new: eVecIt->index = cElem++;
Numeric.cpp computeDistanceRatio() Line 999: old: a == 0.0; new: a = 0.0;