Translate and/or rotate of Duplicata of extruded volume does not preserve layers...
I want a structured mesh so I went for Transfinite and Extrude with Layers. I also activated Geometry.CopyMeshingMethod = 1; The result is that the surfaces I extruded kept the mesh when duplicating them, but the volume itself has lost the 'Layers' of the original.
Is this the expected behaviour? Is there a simple way of fixing this without generating the volumes from scratch?
Thanks in advance for any suggestion! (I may share the geometry if useful...)