1. 05 Apr, 2008 1 commit
    • Christophe Geuzaine's avatar
      · d3dbbcfa
      Christophe Geuzaine authored
      ported Warp, SphericalRaise and Eigenvalues plugins to the new post-pro API
  2. 20 Mar, 2008 1 commit
  3. 17 Feb, 2008 1 commit
  4. 20 Jan, 2008 1 commit
    • Christophe Geuzaine's avatar
      · b4ac26b0
      Christophe Geuzaine authored
      make parser embeddable in code with other parser (yy->gmsh_yy)
      more work on headers
      fixed lots of gcc warnings
  5. 11 Sep, 2007 1 commit
    • Christophe Geuzaine's avatar
      · cb7d85b2
      Christophe Geuzaine authored
      upgraded all plugins to work with the new post-pro.
      This is done "cheaply" for now, by only using old-style list-based datasets.
      Taking advantage of the abstraction (so that we can use the plugins on all
      datasets) will require more work. The hooks for transparent data translation
      are in place, but the actual translation has not been implemented yet.
  6. 04 May, 2007 1 commit
    • Christophe Geuzaine's avatar
      · e77731f7
      Christophe Geuzaine authored
      new gui for plugins (much better IMHO!)
  7. 08 Jan, 2007 1 commit
  8. 27 Nov, 2006 1 commit
  9. 06 Jan, 2006 1 commit
    • Christophe Geuzaine's avatar
      airport work: · 421196e0
      Christophe Geuzaine authored
      - new button under the graphic window to temporarily disable mouse
        selection (speeds-up redrawing of very large models + permits to
        rotate/zoom-in a model in selection mode even when the whole screen
        is full of selectable entities--e.g. a surface mesh)
      - new "lasso" selection mode (to select entities using the same kind
        of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in
        selection mode; the shortcuts are the same as for the lasso zoom)
      - it is now possible to unselect entities using the middle mouse button
        (only for the creation of physicals at the moment; not sure if it's
        useful in the other cases)
      - new button in visibility browser to invert the current selection
        (very useful e.g. when multiple physical entities are associated
        with a given elementary entity, in order to "peel" away the model
        when adding new physicals; cf. philou)
      - changed meaning of Escape shortcut (cancel lasso or toggle mouse
        selection) + restore standard fltk Escape handling for all dialog
      - updated copyright string
      - new mesh label mode (coordinates); all label types are now also
        available for mesh vertices
      - added option in 'Print Option' dialog to disable printing of help
      - added a comment string with the date when creating a new file
      - new snapping grid for adding points in the GUI
  10. 19 Apr, 2005 1 commit
  11. 09 Jan, 2005 1 commit
    • Christophe Geuzaine's avatar
      · 3d83bd66
      Christophe Geuzaine authored
      - generalized Plugin(CutGrid):
         * now works also for lines/points (i.e., when nPointsU and/or nPointV == 1)
         * new option ConnectPoints
      - new Plugin(Eigenvalues)
      - don't force color in Draw_PlaneInBoundingBox
  12. 08 Jan, 2005 1 commit
    • Christophe Geuzaine's avatar
      · 504b5126
      Christophe Geuzaine authored
      - removed all the crappy STL code and rewrote it using JF's POLY_rep
      - generalized POLY_rep so that we can use the polygonal discretization
        as a surface mesh, and mesh in 3D afterwards. I.e., we can now take
        an input triangulation (a single surface in STL format, multiple
        surfaces in STL format, one or more surfaces defined using the new
        "Discrete Surface" commands), and generate a 3D mesh that uses it. We
        could in theory even mix triangulated and "normal" surfaces in the
        same geometry, but nothing is done at the moment to ensure that the
        mesh at the interfaces would match (if it does, it actually works
        very nicely)
      - new STL mesh output format to export a surface mesh as a STL file
      - added an option to the GEO output routine to save the surface mesh
        as discrete surfaces associated with the geometrical surfaces
      - added STL and Text output formats for post-processing views (the
        text output allows for example to exploit plugin-generated data in
      - generalized Plugin(Evaluate):
        * can loop automatically over all the timestep and/or components
        * can do operations using data from an external view
           - if the 2 views are based on the same grid, the plugin does the
             evaluation very efficiently
           - if the 2 views are based on differenet grids, the plugin
             automatically interpolates the external view data onto the
             grid of the current view
      - added new Rand() function in MathEval
      - default colormap is now # 2 (the Matlab "Jet" colormap)
  13. 03 Jan, 2005 1 commit
    • Christophe Geuzaine's avatar
      · 48b550d8
      Christophe Geuzaine authored
      Generalized the Levelset routines so that we can compute isovolumes with
      all levelset-based plugins. This allows to extract either side of a
      levelset (i.e., a half space with CutPlane, the interior/exterior of
      a sphere with CutSphere, or the isovolume inside an isosurface with
  14. 01 Jan, 2005 1 commit
  15. 31 Dec, 2004 1 commit
    • Christophe Geuzaine's avatar
      · 9dd6e35d
      Christophe Geuzaine authored
      Small aesthetic changes:
      - Only 'title-capitalize' window titles and menus; the rest should be
        capitalized like normal english sentences
      - The window title should be exactly the same as the menu item
        (without the ellipsis character if there is one)
  16. 28 Dec, 2004 2 commits
  17. 27 Dec, 2004 1 commit
    • Christophe Geuzaine's avatar
      · 0539703b
      Christophe Geuzaine authored
      - plugin callbacks now draw their stuff until run/cancel is executed (so we
        manipulate the scene with the additional data displayed)
      - made plugin code much shorter
      - simpler defaults for StreamLines, CutGrid and Evaluate
  18. 26 Nov, 2004 1 commit
  19. 25 Nov, 2004 1 commit
    • Christophe Geuzaine's avatar
      · 09149e34
      Christophe Geuzaine authored
      This patch fixes an old design flaw in the post-processing module,
      namely that we used a list of Post_View objects instead of a list of
      pointers to Post_View objects in CTX.post.list.
      This had many annoying consequences, in particular the fact that we
      needed to be extra careful every time the list was reallocated (as
      pointers to the list elements would become invalid).
      I tried very hard to change the code everywhere it should be changed,
      but I might have missed something. Please let me know if you see
      anything suspicious (like a crash when you duplicate/remove/combine/...
      post-processing views).
  20. 09 Nov, 2004 1 commit
  21. 30 Oct, 2004 2 commits
    • Christophe Geuzaine's avatar
      · 781660da
      Christophe Geuzaine authored
      better detection of the view number
    • Christophe Geuzaine's avatar
      · f617dc73
      Christophe Geuzaine authored
      New (very simple, but very nice IMHO) callback mechanism in plugins: a
      plugin can now set the min/max/step in input fields, and draw
      arbitrary stuff when the values are modified.
      This makes the plugin interface MUCH nicer: the plane in CutPlane is
      defined interactively (a la "Clipping planes"), the sphere in
      CutSphere is visible, the min/max values in CutMap reflect the min/max
      in the view, etc.
  22. 16 May, 2004 1 commit
    • Christophe Geuzaine's avatar
      · eea4af4c
      Christophe Geuzaine authored
      secured most of the list_pointer accesses
  23. 13 Mar, 2004 1 commit
    • Christophe Geuzaine's avatar
      · 929fb2e7
      Christophe Geuzaine authored
      Added automatic documentation generation for plugins
  24. 07 Feb, 2004 1 commit
  25. 24 Nov, 2003 1 commit
  26. 23 Nov, 2003 1 commit
    • Christophe Geuzaine's avatar
      · b2375136
      Christophe Geuzaine authored
      Say if the plugin is executed in-place or if it creates new views
  27. 22 Nov, 2003 1 commit
    • Christophe Geuzaine's avatar
      · a5fd349a
      Christophe Geuzaine authored
      The new levelset stuff is too powerful ;-)
      - don't cut the timestep in the levelset view if the timestep is
        used to get the field value. I think this makes it less confusing
        (and matches the behaviour of JF's old 'iField' option).
      - rename the 'TimeStep' option to 'dTimeStep', also to avoid
        confusing people about which view the time step refers to.
  28. 21 Nov, 2003 1 commit
    • Christophe Geuzaine's avatar
      · dbe79270
      Christophe Geuzaine authored
      Big Levelset rewrite (+ cleanup of all other plugins).
      Not finished yet, but I need to commit this now so that I can use it
      with the boss tomorrow at work.
      This version should compile and have all the old features working,
      plus some extras (levelsets of scalar/vector/tensor 1D, 2D and
      3D simplectic views).
      JF: 'Plugin(XX).Save' is now deprecated. Use 'Save View[XX] "filename"'
  29. 14 Nov, 2003 1 commit
    • Christophe Geuzaine's avatar
      · 9e2d5798
      Christophe Geuzaine authored
      Reworked the help strings for all the plugins. Easier to understand,
      now, Sean? :-)
  30. 21 Mar, 2003 1 commit
    • Christophe Geuzaine's avatar
      · fb423350
      Christophe Geuzaine authored
      Fix whitespace in copyright headers
  31. 01 Mar, 2003 1 commit
    • Christophe Geuzaine's avatar
      · 486e791b
      Christophe Geuzaine authored
      Indented all source files using utils/gmshindent
  32. 23 Jan, 2003 1 commit
  33. 02 Sep, 2002 1 commit
  34. 20 May, 2002 1 commit
  35. 18 May, 2002 2 commits
  36. 29 Oct, 2001 1 commit
  37. 11 Aug, 2001 1 commit