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Christophe Geuzaine authored
store x, y, z in discreteVertex + create GEO vertex so that we can more easily build hybrid GEO curves connected to existing meshes (the same way we do it for curves and surfaces)
9fa09562
store x, y, z in discreteVertex + create GEO vertex so that we can more easily build hybrid GEO curves connected to existing meshes (the same way we do it for curves and surfaces)