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  • Christophe Geuzaine's avatar
    · 150f017b
    Christophe Geuzaine authored
    a little more work on the axes stuff: enable global axes for the geometry and
    the mesh, too. We can finally get rid of the ugly old "moving axes" bit.
    
    (+ reverted changes in unproject: need to be more careful since unproject
    can be called outside Draw())
    150f017b