Skip to content
Snippets Groups Projects
Commit 2c471367 authored by Matteo Cicuttin's avatar Matteo Cicuttin
Browse files

Added license and license headers.

parent 2cd48e4a
No related branches found
No related tags found
No related merge requests found
/* This is GMSH/DG, a GPU-Accelerated Nodal Discontinuous Galerkin
* solver for Conservation Laws.
*
* Copyright (C) 2020-2022 Matteo Cicuttin - University of Liège
*
* This code is released under GNU AGPLv3 license, see LICENSE.txt for details.
*/
#include "libgmshdg/entity_data.h" #include "libgmshdg/entity_data.h"
#include "libgmshdg/kernels_gpu.h" #include "libgmshdg/kernels_gpu.h"
#include "maxwell/maxwell_interface.h" #include "maxwell/maxwell_interface.h"
......
/* This is GMSH/DG, a GPU-Accelerated Nodal Discontinuous Galerkin
* solver for Conservation Laws.
*
* Copyright (C) 2020-2022 Matteo Cicuttin - University of Liège
*
* This code is released under GNU AGPLv3 license, see LICENSE.txt for details.
*/
#include <fstream> #include <fstream>
#include <fcntl.h> #include <fcntl.h>
......
/* This is GMSH/DG, a GPU-Accelerated Nodal Discontinuous Galerkin
* solver for Conservation Laws.
*
* Copyright (C) 2020-2022 Matteo Cicuttin - University of Liège
*
* This code is released under GNU AGPLv3 license, see LICENSE.txt for details.
*/
#include <regex> #include <regex>
#ifdef DONT_USE_STD_FILESYSTEM #ifdef DONT_USE_STD_FILESYSTEM
......
/* This is GMSH/DG, a GPU-Accelerated Nodal Discontinuous Galerkin
* solver for Conservation Laws.
*
* Copyright (C) 2020-2022 Matteo Cicuttin - University of Liège
*
* This code is released under GNU AGPLv3 license, see LICENSE.txt for details.
*/
#include <iostream> #include <iostream>
#include <iomanip> #include <iomanip>
......
/* This is GMSH/DG, a GPU-Accelerated Nodal Discontinuous Galerkin
* solver for Conservation Laws.
*
* Copyright (C) 2020-2022 Matteo Cicuttin - University of Liège
*
* This code is released under GNU AGPLv3 license, see LICENSE.txt for details.
*/
#include <iostream> #include <iostream>
#include <unistd.h> #include <unistd.h>
......
/* This is GMSH/DG, a GPU-Accelerated Nodal Discontinuous Galerkin
* solver for Conservation Laws.
*
* Copyright (C) 2020-2022 Matteo Cicuttin - University of Liège
*
* This code is released under GNU AGPLv3 license, see LICENSE.txt for details.
*/
#include <iostream> #include <iostream>
#include <iomanip> #include <iomanip>
......
/* This is GMSH/DG, a GPU-Accelerated Nodal Discontinuous Galerkin
* solver for Conservation Laws.
*
* Copyright (C) 2020-2022 Matteo Cicuttin - University of Liège
*
* This code is released under GNU AGPLv3 license, see LICENSE.txt for details.
*/
#include <iostream> #include <iostream>
#include <iomanip> #include <iomanip>
......
/* This is GMSH/DG, a GPU-Accelerated Nodal Discontinuous Galerkin
* solver for Conservation Laws.
*
* Copyright (C) 2020-2022 Matteo Cicuttin - University of Liège
*
* This code is released under GNU AGPLv3 license, see LICENSE.txt for details.
*/
#include <iostream> #include <iostream>
#include <iomanip> #include <iomanip>
#include <sstream> #include <sstream>
......
/* This is GMSH/DG, a GPU-Accelerated Nodal Discontinuous Galerkin
* solver for Conservation Laws.
*
* Copyright (C) 2020-2022 Matteo Cicuttin - University of Liège
*
* This code is released under GNU AGPLv3 license, see LICENSE.txt for details.
*/
#include <iostream> #include <iostream>
#include <iomanip> #include <iomanip>
#include <sstream> #include <sstream>
......
/* This is GMSH/DG, a GPU-Accelerated Nodal Discontinuous Galerkin
* solver for Conservation Laws.
*
* Copyright (C) 2020-2022 Matteo Cicuttin - University of Liège
*
* This code is released under GNU AGPLv3 license, see LICENSE.txt for details.
*/
#include <iostream> #include <iostream>
#include <iomanip> #include <iomanip>
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment